1.1.17 Building and item balance changes, Authed players get full building rights - 27 June 2023


  • Some glitches fixed with ladder and roofs.
  • Balance changes. Please read announcements.
  • Only authorized users can upgrade buildings now.

We have seen raiders mostly go through walls/roofs and this is a problem as we’ve wanted to add traps to the game for a while but if people can raid through walls/roofs easier than doors, then it would be very unpredictable to know where people will go through. We want to make the raiding experience similar to Rust where going through doors is typically the best option for time and resources, but is not required.

# Buildings:

  • All Wood Buildings are now 10,000 Health (or a little less depending on the structure)
  • All Stone Buildings are now 25,000 Health (or a little less depending on the structure)
  • Wooden door is now 5,000 Health
  • Metal door is now 10,000 Health
# With this we’ve also changed some of the current raiding tools we've seen used.

# Tools:

  • IronHatchet used to deal 12 damage to buildings, now it deals 8 damage but it still has its 800 Health. This should not be the primary tool for raiding.
  • StoneSpear is now technically better than an IronHatchet, it does the same amount of damage but its health is 200 higher than the IronHatchet.
  • IronSpear is now significantly better than all other weapons. It now has 1,200 Health and deals 12 damage to buildings.

If you have any suggestions for balance changes, please head to #feedback, click the Suggestion button, fill out all the fields and submit! Our staff will then review your suggestion to make sure it’s not a troll and accept it.

Thank you guys for your help in shaping this game and keep up the grind :)

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